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Archive for the ‘interactive storytelling’ Category
Hack Text Archives
Dead Space 2 and the value of multiple simultaneous perspectives
By Aram Zucker-Scharff Monday April 18, 2011
eBooks’ greatest obstacle is that they function like books
By Aram Zucker-Scharff Tuesday March 1, 2011
What is a text and how do I hack it?
By Aram Zucker-Scharff Thursday February 10, 2011
What would you want in a Kindle app?
By Aram Zucker-Scharff Saturday January 29, 2011
Fear at the Interface: What Pandora teaches us not to do
By Aram Zucker-Scharff Monday October 25, 2010
Player Character Characters
By Aram Zucker-Scharff Tuesday March 2, 2010
New Media, Meet Old [Brave Men Run]
By Aram Zucker-Scharff Saturday July 12, 2008
Merely Players [ENGL344 Final Project]
By Aram Zucker-Scharff Monday May 5, 2008
ELC Interactive Fiction Reviews [Assignment]
By Aram Zucker-Scharff Saturday March 15, 2008
I would buy a Wii if I could play Fahrenheit on it… [Notes]
By Aram Zucker-Scharff Monday February 4, 2008
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