Check out the Latest Articles:
Comments Off on "Judge Says Jack Thompson Guilty Of Misconduct During GTA, Bully Trials"

Jack Thompson Guilty on 27 of 31 Misconduct Charges, Says Bar Trial Judge… FL Supreme Court Must Now Rule [GamePolitics]

Comments Off on Essays Need Not Apply [Finals]

Hurm… Finals. For the English major side of me this means lots of essays. Now there are the good essays, like the one I have to write for this independent study (coming soon!). There are also dumb essays. Like the ones I have to write for almost everything else. Dear Professors, please note: Assigning essays […]

Comments Off on Merely Players [ENGL344 Final Project]

I just completed work on my final project for English 344. It is the initial draft for the Merely Players universe, an idea that’s been brewing in the back of my head since I was in Cambridge this summer. Check it out.

Comments Off on Decompressed Storytelling and Sandbox Games

So, as I’m bloging GTA4 I’ve noticed that typing up even a blog brief of my activities in the game takes up just as much time, if not more, than the actual play-time in-game. I think this reflects a trend in another form of storytelling in another medium – Comic Books. In comic books there […]

Comments Off on I am Niko Bellic [GTA4]

Alright, so I have GTA4. I picked up the last un-reserved copy at the local GameStop early on Tuesday. Now, my goal (as issued to me by PG, who paid for half) is to review the game as soon as possible for ConnectMason. However, GTA4 is a sandbox game, it’s pretty much impossible to finish […]

Comments Off on Viral Advertising 101: Heroes

Heroes re-launch looks as if it is being accompanied by a series viral marketing campaign. The series has begun advertising online again, but this time with banner ads linking to a number of separate in-universe sites. Note, to best understand this article you need to have watched at least part of the Heroes series. The […]

Comments Off on Notes from Warren Spector’s "Next-Gen Storytelling"

I’m looking through Warren Spector’s set of essays on Next-Gen Storytelling on The Escapist. Here’s my notes on part one. What makes a good story? Change Pacing (needs to vary) Compelling Characters (Care about them!) Subtext – “Your story should be about something.” Narrative Game Structures Rollercoaster – A game with a predetermined narrative from […]

Comments Off on GTA4: I Fall to the Power

So we are now, officially, almost 2 hours past the release of GTA4. Tomorrow it will be mine. The original plan was for me to wait, like always, until the price came down to a reasonable amount. However, my girlfriend PG has promised to pay for half, on the condition that I review the game […]

Comments Off on The Duke’s Been Spotted

Shacknews has actually seen Duke Nukem Forever. No joke, they actually saw the game. It was reported to be good. I’d hope so, it’s been a very very long time since the last Nukem game and this market is ready for a shooter with The Duke’s sense of humor.

One of the things I’ve noticed as I’m playing through Grim Fandango is the tendency for some paths to be really hard to find. I suspect this is a bit of a left over from early adventure games with Myst-style control systems, where all the possible paths were pretty obvious and IFs, where you pretty […]